Struct ash::vk::PhysicalDeviceFloatControlsProperties  
source · #[repr(C)]pub struct PhysicalDeviceFloatControlsProperties {Show 19 fields
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub denorm_behavior_independence: ShaderFloatControlsIndependence,
    pub rounding_mode_independence: ShaderFloatControlsIndependence,
    pub shader_signed_zero_inf_nan_preserve_float16: Bool32,
    pub shader_signed_zero_inf_nan_preserve_float32: Bool32,
    pub shader_signed_zero_inf_nan_preserve_float64: Bool32,
    pub shader_denorm_preserve_float16: Bool32,
    pub shader_denorm_preserve_float32: Bool32,
    pub shader_denorm_preserve_float64: Bool32,
    pub shader_denorm_flush_to_zero_float16: Bool32,
    pub shader_denorm_flush_to_zero_float32: Bool32,
    pub shader_denorm_flush_to_zero_float64: Bool32,
    pub shader_rounding_mode_rte_float16: Bool32,
    pub shader_rounding_mode_rte_float32: Bool32,
    pub shader_rounding_mode_rte_float64: Bool32,
    pub shader_rounding_mode_rtz_float16: Bool32,
    pub shader_rounding_mode_rtz_float32: Bool32,
    pub shader_rounding_mode_rtz_float64: Bool32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§denorm_behavior_independence: ShaderFloatControlsIndependence§rounding_mode_independence: ShaderFloatControlsIndependence§shader_signed_zero_inf_nan_preserve_float16: Bool32§shader_signed_zero_inf_nan_preserve_float32: Bool32§shader_signed_zero_inf_nan_preserve_float64: Bool32§shader_denorm_preserve_float16: Bool32§shader_denorm_preserve_float32: Bool32§shader_denorm_preserve_float64: Bool32§shader_denorm_flush_to_zero_float16: Bool32§shader_denorm_flush_to_zero_float32: Bool32§shader_denorm_flush_to_zero_float64: Bool32§shader_rounding_mode_rte_float16: Bool32§shader_rounding_mode_rte_float32: Bool32§shader_rounding_mode_rte_float64: Bool32§shader_rounding_mode_rtz_float16: Bool32§shader_rounding_mode_rtz_float32: Bool32§shader_rounding_mode_rtz_float64: Bool32Implementations§
source§impl PhysicalDeviceFloatControlsProperties
 
impl PhysicalDeviceFloatControlsProperties
pub fn builder<'a>() -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
Trait Implementations§
source§impl Clone for PhysicalDeviceFloatControlsProperties
 
impl Clone for PhysicalDeviceFloatControlsProperties
source§fn clone(&self) -> PhysicalDeviceFloatControlsProperties
 
fn clone(&self) -> PhysicalDeviceFloatControlsProperties
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more