#[repr(C)]pub struct PhysicalDeviceRayTracingPipelineFeaturesKHR {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub ray_tracing_pipeline: Bool32,
pub ray_tracing_pipeline_shader_group_handle_capture_replay: Bool32,
pub ray_tracing_pipeline_shader_group_handle_capture_replay_mixed: Bool32,
pub ray_tracing_pipeline_trace_rays_indirect: Bool32,
pub ray_traversal_primitive_culling: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§ray_tracing_pipeline: Bool32
§ray_tracing_pipeline_shader_group_handle_capture_replay: Bool32
§ray_tracing_pipeline_shader_group_handle_capture_replay_mixed: Bool32
§ray_tracing_pipeline_trace_rays_indirect: Bool32
§ray_traversal_primitive_culling: Bool32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceRayTracingPipelineFeaturesKHR
impl Clone for PhysicalDeviceRayTracingPipelineFeaturesKHR
source§fn clone(&self) -> PhysicalDeviceRayTracingPipelineFeaturesKHR
fn clone(&self) -> PhysicalDeviceRayTracingPipelineFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more