#[repr(C)]pub struct PhysicalDeviceShaderAtomicFloatFeaturesEXT {Show 14 fields
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_buffer_float32_atomics: Bool32,
    pub shader_buffer_float32_atomic_add: Bool32,
    pub shader_buffer_float64_atomics: Bool32,
    pub shader_buffer_float64_atomic_add: Bool32,
    pub shader_shared_float32_atomics: Bool32,
    pub shader_shared_float32_atomic_add: Bool32,
    pub shader_shared_float64_atomics: Bool32,
    pub shader_shared_float64_atomic_add: Bool32,
    pub shader_image_float32_atomics: Bool32,
    pub shader_image_float32_atomic_add: Bool32,
    pub sparse_image_float32_atomics: Bool32,
    pub sparse_image_float32_atomic_add: Bool32,
}Expand description
Fields§
§s_type: StructureType§p_next: *mut c_void§shader_buffer_float32_atomics: Bool32§shader_buffer_float32_atomic_add: Bool32§shader_buffer_float64_atomics: Bool32§shader_buffer_float64_atomic_add: Bool32§shader_image_float32_atomics: Bool32§shader_image_float32_atomic_add: Bool32§sparse_image_float32_atomics: Bool32§sparse_image_float32_atomic_add: Bool32Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderAtomicFloatFeaturesEXT
 
impl Clone for PhysicalDeviceShaderAtomicFloatFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderAtomicFloatFeaturesEXT
 
fn clone(&self) -> PhysicalDeviceShaderAtomicFloatFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more