pub struct Joystick {
pub id: JoystickId,
pub glfw: Glfw,
}
Expand description
A joystick handle.
Fields§
§id: JoystickId
§glfw: Glfw
Implementations§
source§impl Joystick
impl Joystick
sourcepub fn is_present(&self) -> bool
pub fn is_present(&self) -> bool
Wrapper for glfwJoystickPresent
.
Wrapper for glfwGetJoystickButtons
.
sourcepub fn get_hats(&self) -> Vec<JoystickHats>
pub fn get_hats(&self) -> Vec<JoystickHats>
Wrapper for glfwGetJoystickHats
.
sourcepub fn is_gamepad(&self) -> bool
pub fn is_gamepad(&self) -> bool
Wrapper for glfwJoystickIsGamepad
.
sourcepub fn get_gamepad_name(&self) -> Option<String>
pub fn get_gamepad_name(&self) -> Option<String>
Wrapper for glfwGetGamepadName
.
sourcepub fn get_gamepad_state(&self) -> Option<GamepadState>
pub fn get_gamepad_state(&self) -> Option<GamepadState>
Wrapper for glfwGetGamepadState
.