Struct glfw::PixelImage
source · pub struct PixelImage {
pub width: u32,
pub height: u32,
pub pixels: Vec<u32>,
}
Expand description
When not using the image
library, or if you just want to,
you can specify an image from its raw pixel data using this structure.
Fields§
§width: u32
Width of the image in pixels
height: u32
Height of the image in pixels
pixels: Vec<u32>
Pixels are 4 bytes each, one byte for each RGBA subpixel.