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//! Contains the compression attribute definition
//! and methods to compress and decompress data.
// private modules make non-breaking changes easier
mod zip;
mod rle;
mod piz;
mod pxr24;
mod b44;
use crate::meta::attribute::{IntegerBounds, SampleType, ChannelList};
use crate::error::{Result, Error, usize_to_i32};
use crate::meta::header::Header;
/// A byte vector.
pub type ByteVec = Vec<u8>;
/// A byte slice.
pub type Bytes<'s> = &'s [u8];
/// Specifies which compression method to use.
/// Use uncompressed data for fastest loading and writing speeds.
/// Use RLE compression for fast loading and writing with slight memory savings.
/// Use ZIP compression for slow processing with large memory savings.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Compression {
/// Store uncompressed values.
/// Produces large files that can be read and written very quickly.
/// Consider using RLE instead, as it provides some compression with almost equivalent speed.
Uncompressed,
/// Produces slightly smaller files
/// that can still be read and written rather quickly.
/// The compressed file size is usually between 60 and 75 percent of the uncompressed size.
/// Works best for images with large flat areas, such as masks and abstract graphics.
/// This compression method is lossless.
RLE,
/// Uses ZIP compression to compress each line. Slowly produces small images
/// which can be read with moderate speed. This compression method is lossless.
/// Might be slightly faster but larger than `ZIP16´.
ZIP1, // TODO ZIP { individual_lines: bool, compression_level: Option<u8> } // TODO specify zip compression level?
/// Uses ZIP compression to compress blocks of 16 lines. Slowly produces small images
/// which can be read with moderate speed. This compression method is lossless.
/// Might be slightly slower but smaller than `ZIP1´.
ZIP16, // TODO collapse with ZIP1
/// PIZ compression works well for noisy and natural images. Works better with larger tiles.
/// Only supported for flat images, but not for deep data.
/// This compression method is lossless.
// A wavelet transform is applied to the pixel data, and the result is Huffman-
// encoded. This scheme tends to provide the best compression ratio for the types of
// images that are typically processed at Industrial Light & Magic. Files are
// compressed and decompressed at roughly the same speed. For photographic
// images with film grain, the files are reduced to between 35 and 55 percent of their
// uncompressed size.
// PIZ compression works well for scan-line based files, and also for tiled files with
// large tiles, but small tiles do not shrink much. (PIZ-compressed data start with a
// relatively long header; if the input to the compressor is short, adding the header
// tends to offset any size reduction of the input.)
PIZ,
/// Like `ZIP1`, but reduces precision of `f32` images to `f24`.
/// Therefore, this is lossless compression for `f16` and `u32` data, lossy compression for `f32` data.
/// This compression method works well for depth
/// buffers and similar images, where the possible range of values is very large, but
/// where full 32-bit floating-point accuracy is not necessary. Rounding improves
/// compression significantly by eliminating the pixels' 8 least significant bits, which
/// tend to be very noisy, and therefore difficult to compress.
/// This produces really small image files. Only supported for flat images, not for deep data.
// After reducing 32-bit floating-point data to 24 bits by rounding (while leaving 16-bit
// floating-point data unchanged), differences between horizontally adjacent pixels
// are compressed with zlib, similar to ZIP. PXR24 compression preserves image
// channels of type HALF and UINT exactly, but the relative error of FLOAT data
// increases to about ???.
PXR24, // TODO specify zip compression level?
/// This is a lossy compression method for f16 images.
/// It's the predecessor of the `B44A` compression,
/// which has improved compression rates for uniformly colored areas.
/// You should probably use `B44A` instead of the plain `B44`.
///
/// Only supported for flat images, not for deep data.
// lossy 4-by-4 pixel block compression,
// flat fields are compressed more
// Channels of type HALF are split into blocks of four by four pixels or 32 bytes. Each
// block is then packed into 14 bytes, reducing the data to 44 percent of their
// uncompressed size. When B44 compression is applied to RGB images in
// combination with luminance/chroma encoding (see below), the size of the
// compressed pixels is about 22 percent of the size of the original RGB data.
// Channels of type UINT or FLOAT are not compressed.
// Decoding is fast enough to allow real-time playback of B44-compressed OpenEXR
// image sequences on commodity hardware.
// The size of a B44-compressed file depends on the number of pixels in the image,
// but not on the data in the pixels. All images with the same resolution and the same
// set of channels have the same size. This can be advantageous for systems that
// support real-time playback of image sequences; the predictable file size makes it
// easier to allocate space on storage media efficiently.
// B44 compression is only supported for flat images.
B44, // TODO B44 { optimize_uniform_areas: bool }
/// This is a lossy compression method for f16 images.
/// All f32 and u32 channels will be stored without compression.
/// All the f16 pixels are divided into 4x4 blocks.
/// Each block is then compressed as a whole.
///
/// The 32 bytes of a block will require only ~14 bytes after compression,
/// independent of the actual pixel contents. With chroma subsampling,
/// a block will be compressed to ~7 bytes.
/// Uniformly colored blocks will be compressed to ~3 bytes.
///
/// The 512 bytes of an f32 block will not be compressed at all.
///
/// Should be fast enough for realtime playback.
/// Only supported for flat images, not for deep data.
B44A, // TODO collapse with B44
/// __This lossy compression is not yet supported by this implementation.__
// lossy DCT based compression, in blocks
// of 32 scanlines. More efficient for partial buffer access.
DWAA(Option<f32>), // TODO does this have a default value? make this non optional? default Compression Level setting is 45.0
/// __This lossy compression is not yet supported by this implementation.__
// lossy DCT based compression, in blocks
// of 256 scanlines. More efficient space
// wise and faster to decode full frames
// than DWAA_COMPRESSION.
DWAB(Option<f32>), // TODO collapse with B44. default Compression Level setting is 45.0
}
impl std::fmt::Display for Compression {
fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(formatter, "{} compression", match self {
Compression::Uncompressed => "no",
Compression::RLE => "rle",
Compression::ZIP1 => "zip line",
Compression::ZIP16 => "zip block",
Compression::B44 => "b44",
Compression::B44A => "b44a",
Compression::DWAA(_) => "dwaa",
Compression::DWAB(_) => "dwab",
Compression::PIZ => "piz",
Compression::PXR24 => "pxr24",
})
}
}
impl Compression {
/// Compress the image section of bytes.
pub fn compress_image_section(self, header: &Header, uncompressed_native_endian: ByteVec, pixel_section: IntegerBounds) -> Result<ByteVec> {
let max_tile_size = header.max_block_pixel_size();
assert!(pixel_section.validate(Some(max_tile_size)).is_ok(), "decompress tile coordinate bug");
if header.deep { assert!(self.supports_deep_data()) }
use self::Compression::*;
let compressed_little_endian = match self {
Uncompressed => Ok(convert_current_to_little_endian(&uncompressed_native_endian, &header.channels, pixel_section)),
ZIP16 => zip::compress_bytes(&header.channels, &uncompressed_native_endian, pixel_section),
ZIP1 => zip::compress_bytes(&header.channels, &uncompressed_native_endian, pixel_section),
RLE => rle::compress_bytes(&header.channels, &uncompressed_native_endian, pixel_section),
PIZ => piz::compress(&header.channels, &uncompressed_native_endian, pixel_section),
PXR24 => pxr24::compress(&header.channels, &uncompressed_native_endian, pixel_section),
B44 => b44::compress(&header.channels, &uncompressed_native_endian, pixel_section, false),
B44A => b44::compress(&header.channels, &uncompressed_native_endian, pixel_section, true),
_ => return Err(Error::unsupported(format!("yet unimplemented compression method: {}", self)))
};
let compressed_little_endian = compressed_little_endian.map_err(|_|
Error::invalid(format!("pixels cannot be compressed ({})", self))
)?;
if self == Uncompressed || compressed_little_endian.len() < uncompressed_native_endian.len() {
// only write compressed if it actually is smaller than raw, or no compression is used
Ok(compressed_little_endian)
}
else {
// if we do not use compression, manually convert uncompressed data
Ok(convert_current_to_little_endian(&uncompressed_native_endian, &header.channels, pixel_section))
}
}
/// Decompress the image section of bytes.
pub fn decompress_image_section(self, header: &Header, compressed: ByteVec, pixel_section: IntegerBounds, pedantic: bool) -> Result<ByteVec> {
let max_tile_size = header.max_block_pixel_size();
assert!(pixel_section.validate(Some(max_tile_size)).is_ok(), "decompress tile coordinate bug");
if header.deep { assert!(self.supports_deep_data()) }
let expected_byte_size = pixel_section.size.area() * header.channels.bytes_per_pixel; // FIXME this needs to account for subsampling anywhere
// note: always true where self == Uncompressed
if compressed.len() == expected_byte_size {
// the compressed data was larger than the raw data, so the small raw data has been written
Ok(convert_little_endian_to_current(&compressed, &header.channels, pixel_section))
}
else {
use self::Compression::*;
let bytes = match self {
Uncompressed => Ok(convert_little_endian_to_current(&compressed, &header.channels, pixel_section)),
ZIP16 => zip::decompress_bytes(&header.channels, compressed, pixel_section, expected_byte_size, pedantic),
ZIP1 => zip::decompress_bytes(&header.channels, compressed, pixel_section, expected_byte_size, pedantic),
RLE => rle::decompress_bytes(&header.channels, compressed, pixel_section, expected_byte_size, pedantic),
PIZ => piz::decompress(&header.channels, compressed, pixel_section, expected_byte_size, pedantic),
PXR24 => pxr24::decompress(&header.channels, compressed, pixel_section, expected_byte_size, pedantic),
B44 | B44A => b44::decompress(&header.channels, compressed, pixel_section, expected_byte_size, pedantic),
_ => return Err(Error::unsupported(format!("yet unimplemented compression method: {}", self)))
};
// map all errors to compression errors
let bytes = bytes
.map_err(|decompression_error| match decompression_error {
Error::NotSupported(message) =>
Error::unsupported(format!("yet unimplemented compression special case ({})", message)),
error => Error::invalid(format!(
"compressed {:?} data ({})",
self, error.to_string()
)),
})?;
if bytes.len() != expected_byte_size {
Err(Error::invalid("decompressed data"))
}
else { Ok(bytes) }
}
}
/// For scan line images and deep scan line images, one or more scan lines may be
/// stored together as a scan line block. The number of scan lines per block
/// depends on how the pixel data are compressed.
pub fn scan_lines_per_block(self) -> usize {
use self::Compression::*;
match self {
Uncompressed | RLE | ZIP1 => 1,
ZIP16 | PXR24 => 16,
PIZ | B44 | B44A | DWAA(_) => 32,
DWAB(_) => 256,
}
}
/// Deep data can only be compressed using RLE or ZIP compression.
pub fn supports_deep_data(self) -> bool {
use self::Compression::*;
match self {
Uncompressed | RLE | ZIP1 => true,
_ => false,
}
}
/// Most compression methods will reconstruct the exact pixel bytes,
/// but some might throw away unimportant data for specific types of samples.
pub fn is_lossless_for(self, sample_type: SampleType) -> bool {
use self::Compression::*;
match self {
PXR24 => sample_type != SampleType::F32, // pxr reduces f32 to f24
B44 | B44A => sample_type != SampleType::F16, // b44 only compresses f16 values, others are left uncompressed
Uncompressed | RLE | ZIP1 | ZIP16 | PIZ => true,
DWAB(_) | DWAA(_) => false,
}
}
/// Most compression methods will reconstruct the exact pixel bytes,
/// but some might throw away unimportant data in some cases.
pub fn may_loose_data(self) -> bool {
use self::Compression::*;
match self {
Uncompressed | RLE | ZIP1 | ZIP16 | PIZ => false,
PXR24 | B44 | B44A | DWAB(_) | DWAA(_) => true,
}
}
/// Most compression methods will reconstruct the exact pixel bytes,
/// but some might replace NaN with zeroes.
pub fn supports_nan(self) -> bool {
use self::Compression::*;
match self {
B44 | B44A | DWAB(_) | DWAA(_) => false, // TODO dwa might support it?
_ => true
}
}
}
// see https://github.com/AcademySoftwareFoundation/openexr/blob/6a9f8af6e89547bcd370ae3cec2b12849eee0b54/OpenEXR/IlmImf/ImfMisc.cpp#L1456-L1541
// FIXME this should really be done inside each compression method
#[allow(unused)]
fn convert_current_to_little_endian(bytes: Bytes<'_>, channels: &ChannelList, rectangle: IntegerBounds) -> ByteVec { // TODO is this really not already somewhere else?
#[cfg(target = "big_endian")] {
use lebe::prelude::*;
// FIXME do this in-place
let mut little = Vec::with_capacity(bytes.len());
let mut native = bytes;
for y in rectangle.position.y() .. rectangle.end().y() {
for channel in &channels.list {
if mod_p(y, usize_to_i32(channel.sampling.y())) != 0 { continue; }
// FIXME do not match on every value
for _x in 0 .. rectangle.size.width() / channel.sampling.x() {
match channel.sample_type {
SampleType::F16 => little.write_as_little_endian(&u16::read_from_native_endian(&mut native).expect("read from in-memory buffer failed")),
SampleType::F32 => little.write_as_little_endian(&f32::read_from_native_endian(&mut native).expect("read from in-memory buffer failed")),
SampleType::U32 => little.write_as_little_endian(&u32::read_from_native_endian(&mut native).expect("read from in-memory buffer failed")),
}.expect("write to in-memory buffer failed");
}
}
}
return little;
}
/*fn convert_big_to_little_endian(
mut bytes: ByteVec, channels: &ChannelList,
rectangle: IntegerBounds
) -> ByteVec {
use lebe::prelude::*;
let remaining_bytes = bytes.as_slice();
for y in rectangle.position.y() .. rectangle.end().y() {
for channel in &channels.list {
if mod_p(y, usize_to_i32(channel.sampling.y())) != 0 { continue; }
// FIXME do not match on every value
//for _x in 0 .. rectangle.size.width() / channel.sampling.x() {
match channel.sample_type {
SampleType::F16 => {
let values: &mut [::half::f16] = remaining_bytes[..len].read_from_native_endian_mut()
.expect("memory read failed");
values.convert_current_to_little_endian();
}
// SampleType::F16 => little.write_as_little_endian(&u16::read_from_native_endian(&mut native).expect("read from in-memory buffer failed")),
// SampleType::F32 => little.write_as_little_endian(&f32::read_from_native_endian(&mut native).expect("read from in-memory buffer failed")),
// SampleType::U32 => little.write_as_little_endian(&u32::read_from_native_endian(&mut native).expect("read from in-memory buffer failed")),
}.expect("write to in-memory buffer failed");
remaining_bytes = remaining_bytes[len..];
//}
}
}
}*/
bytes.to_vec()
}
#[allow(unused)]
fn convert_little_endian_to_current(bytes: Bytes<'_>, channels: &ChannelList, rectangle: IntegerBounds) -> ByteVec { // TODO is this really not already somewhere else?
#[cfg(target = "big_endian")] {
use lebe::prelude::*;
// FIXME do this in-place
let mut native = Vec::with_capacity(bytes.len());
let mut little = bytes.as_slice();
for y in rectangle.position.y() .. rectangle.end().y() {
for channel in &channels.list {
if mod_p(y, usize_to_i32(channel.sampling.y())) != 0 { continue; }
// FIXME do not match on every value
for _x in 0 .. rectangle.size.width() / channel.sampling.x() {
match channel.sample_type {
SampleType::F16 => native.write_as_native_endian(&u16::read_from_little_endian(&mut little).expect("read from in-memory buffer failed")),
SampleType::F32 => native.write_as_native_endian(&f32::read_from_little_endian(&mut little).expect("read from in-memory buffer failed")),
SampleType::U32 => native.write_as_native_endian(&u32::read_from_little_endian(&mut little).expect("read from in-memory buffer failed")),
}.expect("write to in-memory buffer failed");
}
}
}
return native;
}
bytes.to_vec()
}
fn div_p (x: i32, y: i32) -> i32 {
if x >= 0 {
if y >= 0 { x / y }
else { -(x / -y) }
}
else {
if y >= 0 { -((y-1-x) / y) }
else { (-y-1-x) / -y }
}
}
fn mod_p(x: i32, y: i32) -> i32 {
x - y * div_p(x, y)
}
/// A collection of functions used to prepare data for compression.
mod optimize_bytes {
/// Integrate over all differences to the previous value in order to reconstruct sample values.
pub fn differences_to_samples(buffer: &mut [u8]){
for index in 1..buffer.len() {
buffer[index] = (buffer[index - 1] as i32 + buffer[index] as i32 - 128) as u8; // index unsafe but handled with care and unit-tested
}
}
/// Derive over all values in order to produce differences to the previous value.
pub fn samples_to_differences(buffer: &mut [u8]){
for index in (1..buffer.len()).rev() {
buffer[index] = (buffer[index] as i32 - buffer[index - 1] as i32 + 128) as u8; // index unsafe but handled with care and unit-tested
}
}
/// Interleave the bytes such that the second halv of the array is each other byte.
pub fn interleave_byte_blocks(separated: &mut [u8]) {
// TODO rustify
// TODO without extra allocation!
let mut interleaved = Vec::with_capacity(separated.len());
let (first_half, second_half) = separated
.split_at((separated.len() + 1) / 2);
let mut second_half_index = 0;
let mut first_half_index = 0;
loop {
if interleaved.len() < separated.len() {
interleaved.push(first_half[first_half_index]); // index unsafe but handled with care and unit-tested
first_half_index += 1;
} else { break; }
if interleaved.len() < separated.len() {
interleaved.push(second_half[second_half_index]); // index unsafe but handled with care and unit-tested
second_half_index += 1;
} else { break; }
}
separated.copy_from_slice(interleaved.as_slice())
}
/// Separate the bytes such that the second half contains each other byte.
pub fn separate_bytes_fragments(source: &mut [u8]) {
// TODO without extra allocation?
let mut first_half = Vec::with_capacity(source.len() / 2);
let mut second_half = Vec::with_capacity(source.len() / 2);
let mut interleaved_index = 0;
// TODO rustify!
loop {
if interleaved_index < source.len() {
first_half.push(source[interleaved_index]); // index unsafe but handled with care and unit-tested
interleaved_index += 1;
} else { break; }
if interleaved_index < source.len() {
second_half.push(source[interleaved_index]); // index unsafe but handled with care and unit-tested
interleaved_index += 1;
} else { break; }
}
let mut result = first_half;
result.append(&mut second_half);
source.copy_from_slice(result.as_slice());
}
#[cfg(test)]
pub mod test {
#[test]
fn roundtrip_interleave(){
let source = vec![ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ];
let mut modified = source.clone();
super::separate_bytes_fragments(&mut modified);
super::interleave_byte_blocks(&mut modified);
assert_eq!(source, modified);
}
#[test]
fn roundtrip_derive(){
let source = vec![ 0, 1, 2, 7, 4, 5, 6, 7, 13, 9, 10 ];
let mut modified = source.clone();
super::samples_to_differences(&mut modified);
super::differences_to_samples(&mut modified);
assert_eq!(source, modified);
}
}
}
#[cfg(test)]
pub mod test {
use super::*;
use crate::meta::attribute::ChannelDescription;
use crate::block::samples::IntoNativeSample;
#[test]
fn roundtrip_endianness_mixed_channels(){
let a32 = ChannelDescription::new("A", SampleType::F32, true);
let y16 = ChannelDescription::new("Y", SampleType::F16, true);
let channels = ChannelList::new(smallvec![ a32, y16 ]);
let data = vec![
23582740683_f32.to_ne_bytes().as_slice(),
35827420683_f32.to_ne_bytes().as_slice(),
27406832358_f32.to_f16().to_ne_bytes().as_slice(),
74062358283_f32.to_f16().to_ne_bytes().as_slice(),
52582740683_f32.to_ne_bytes().as_slice(),
45827420683_f32.to_ne_bytes().as_slice(),
15406832358_f32.to_f16().to_ne_bytes().as_slice(),
65062358283_f32.to_f16().to_ne_bytes().as_slice(),
].into_iter().flatten().map(|x| *x).collect();
roundtrip_convert_endianness(
data, &channels,
IntegerBounds::from_dimensions((2, 2))
);
}
fn roundtrip_convert_endianness(
current_endian: ByteVec, channels: &ChannelList, rectangle: IntegerBounds
){
let little_endian = convert_current_to_little_endian(
¤t_endian, channels, rectangle
);
let current_endian_decoded = convert_little_endian_to_current(
&little_endian, channels, rectangle
);
assert_eq!(current_endian, current_endian_decoded, "endianness conversion failed");
}
}