Struct ash::vk::PhysicalDeviceMeshShaderFeaturesNV [−][src]
#[repr(C)]pub struct PhysicalDeviceMeshShaderFeaturesNV { pub s_type: StructureType, pub p_next: *mut c_void, pub task_shader: Bool32, pub mesh_shader: Bool32, }
Expand description
Fields
s_type: StructureType
p_next: *mut c_void
task_shader: Bool32
mesh_shader: Bool32
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl !Send for PhysicalDeviceMeshShaderFeaturesNV
impl !Sync for PhysicalDeviceMeshShaderFeaturesNV
impl Unpin for PhysicalDeviceMeshShaderFeaturesNV
Blanket Implementations
Mutably borrows from an owned value. Read more