Struct ash::vk::PhysicalDeviceMeshShaderPropertiesNV[][src]

#[repr(C)]
pub struct PhysicalDeviceMeshShaderPropertiesNV {
Show 15 fields pub s_type: StructureType, pub p_next: *mut c_void, pub max_draw_mesh_tasks_count: u32, pub max_task_work_group_invocations: u32, pub max_task_work_group_size: [u32; 3], pub max_task_total_memory_size: u32, pub max_task_output_count: u32, pub max_mesh_work_group_invocations: u32, pub max_mesh_work_group_size: [u32; 3], pub max_mesh_total_memory_size: u32, pub max_mesh_output_vertices: u32, pub max_mesh_output_primitives: u32, pub max_mesh_multiview_view_count: u32, pub mesh_output_per_vertex_granularity: u32, pub mesh_output_per_primitive_granularity: u32,
}
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Fields

s_type: StructureTypep_next: *mut c_voidmax_draw_mesh_tasks_count: u32max_task_work_group_invocations: u32max_task_work_group_size: [u32; 3]max_task_total_memory_size: u32max_task_output_count: u32max_mesh_work_group_invocations: u32max_mesh_work_group_size: [u32; 3]max_mesh_total_memory_size: u32max_mesh_output_vertices: u32max_mesh_output_primitives: u32max_mesh_multiview_view_count: u32mesh_output_per_vertex_granularity: u32mesh_output_per_primitive_granularity: u32

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