Files
a0_basic_app
a1_vehicle
a2_async_sim
ab_glyph
ab_glyph_rasterizer
adler
adler32
agents
aho_corasick
anyhow
approx
aquamarine
ash
atty
bitflags
bytemuck
byteorder
cache_padded
cfg_if
chrono
color_quant
crc32fast
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_utils
deflate
draw2d
either
flexi_logger
generic_array
gif
glfw
glfw_sys
glob
image
indoc
itertools
jpeg_decoder
lazy_static
libc
libloading
log
matrixmultiply
memchr
memoffset
miniz_oxide
nalgebra
base
geometry
linalg
third_party
num_complex
num_cpus
num_integer
num_iter
num_rational
num_traits
owned_ttf_parser
paste
png
proc_macro2
proc_macro_error
proc_macro_error_attr
quote
raw_window_handle
rawpointer
rayon
rayon_core
regex
regex_syntax
scoped_threadpool
scopeguard
semver
semver_parser
serde
serde_derive
simba
smawk
spin_sleep
syn
terminal_size
textwrap
thiserror
thiserror_impl
tiff
time
triple_buffer
ttf_parser
typenum
unicode_width
unicode_xid
unindent
vk_sys
weezl
yansi
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
mod region;
mod suballocator;

use super::{Allocation, DeviceAllocator};

use self::region::Region;

use anyhow::Result;
use ash::vk;

/// A suballocator can divvy up a single allocation into multiple
/// non-overlapping allocations.
#[derive(Debug)]
pub struct Suballocator {
    block: Allocation,
    free_regions: Vec<Region>,
}

impl DeviceAllocator for Suballocator {
    unsafe fn allocate(
        &mut self,
        memory_allocate_info: vk::MemoryAllocateInfo,
    ) -> Result<Allocation> {
        use anyhow::Context;

        if self.block.memory_type_index
            != memory_allocate_info.memory_type_index
        {
            anyhow::bail!("Attempted to allocate incompatible memory!");
        }
        let region = self
            .allocate_region(memory_allocate_info.allocation_size)
            .with_context(|| {
                "not enough memory for an allocation of the requested size"
            })?;

        Ok(Allocation {
            memory_type_index: self.block.memory_type_index,
            memory: self.block.memory,
            offset: region.offset + self.block.offset,
            byte_size: region.size,
        })
    }

    unsafe fn free(&mut self, allocation: &Allocation) -> Result<()> {
        self.free_region(Region::new(
            allocation.offset - self.block.offset,
            allocation.byte_size,
        ))
    }
}